Offices

Offices without textures.

Good day, dear subscribers. Today is friday 13th and it's time for monthly report about current progress.

Still working on firearms weapons. This process has been accelerated due to already written pattern and additional scripts. Creating sounds to each weapon. Improved picking up times and adding them to inventory.

Working on office location (meanwhile doing small work on props) in outside look architecture we refused most of reflective surfaces in favor of matte.

Below is a couple of locations screenshots (worth mentioning that they are not finished from texture side)

Offices