UI - User Interface

Edits in user interface detailed.

Good evening, dear subscribers. Today is the 13th and it's time for monthly report about development.

During May we made the hardest and most important UI elements for player and got rid of the old interface completely, changes have been made on inventory system, mini-map, health system and player equipment. Soon we will tell and show you what we're planning on health system, our work on multiplayer is still being done with forces of few coders, in theory it goes by plan, on practice there are no details.

Game appearance step by step becomes better and comfortable for player, proceed the process of creating locations architecture. Working on separate objects (props) for game levels has been stopped, to continue augmenting our interior with props we need to know better what we want in that place, it's just a small difficulties including that most of props are already ready.

A pair of hands, required for character animations, was remade for specific idea of our coder, work on animating character is still proceeding and improving.